<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Windows CE.NET for XBOX]]></title><description><![CDATA[<p><i><b>This post is being processed/translated. The original version will be shown:</b></i></p><p dir="auto">Hola a todos!</p>
<p dir="auto">Acaba de salir un Windows <a href="http://CE.NET" rel="nofollow ugc">CE.NET</a> para XBOX<br />
Y parece que es de distribución libre <img src="https://foro.hardlimit.com/en/assets/plugins/nodebb-plugin-emoji/emoji/android/1f642.png?v=11392bd8dbb" class="not-responsive emoji emoji-android emoji--slightly_smiling_face" style="height:23px;width:auto;vertical-align:middle" title=":)" alt="🙂" /></p>
<p dir="auto">-Is this legal to use? Is this legal to distribtue? Am I violating copyright if I host this?<br />
The stage1 bootloader (XbeBoot) was taken from the Xbox-Linux project, and was written without the use of the XDK. Everything AFTER the stage1 bootloader is either my code (BSP) or CE itself. I submit my code to the world under the GPL.<br />
As far as CE itself, here is what Microsoft has to say on the subject:</p>
<p dir="auto">(Taken from "Understanding Additional Licensing Rights", Posted: September 18, 2003<br />
<a href="http://www.microsoft.com/windows/embedded/ce.net/howtobuy/licensing/addlicrights.asp" rel="nofollow ugc">http://www.microsoft.com/windows/embedded/ce.net/howtobuy/licensing/addlicrights.asp</a>)</p>
<p dir="auto">"Non-commercial distribution rights grant developers the ability to install a runtime on an unlimited number of devices and distribute those devices to third parties for non-commercial purposes. These rights are applicable to both Evaluation Edition and Full Version licensees."</p>
<p dir="auto">Further:<br />
"A developer may create and deploy runtimes on an unlimited number of devices to share with friends as long as neither person is receiving any financial gain from the transaction."</p>
<p dir="auto">In other words, we can all share this great peice of work freely and openly, so long as noone tries to sell it. Thanks muchly, Microsoft!</p>
<p dir="auto">Ya tengo ganas de probarlo…<br />
¿Alguno de vosotros lo ha catado ya?</p>
<p dir="auto">Hasta luego!</p>
]]></description><link>https://foro.hardlimit.com/en/topic/21949/windows-ce-net-para-xbox</link><generator>RSS for Node</generator><lastBuildDate>Sun, 05 Apr 2026 17:48:24 GMT</lastBuildDate><atom:link href="https://foro.hardlimit.com/en/topic/21949.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 07 Jan 2004 15:11:12 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Windows CE.NET for XBOX on Sun, 11 Jan 2004 13:39:32 GMT]]></title><description><![CDATA[<p><i><b>This post is being processed/translated. The original version will be shown:</b></i></p><p dir="auto">claro, seria igual pero es legal, poruqe no estas usando el contenido del xdk.</p>
]]></description><link>https://foro.hardlimit.com/en/post/230128</link><guid isPermaLink="true">https://foro.hardlimit.com/en/post/230128</guid><dc:creator><![CDATA[Gerar]]></dc:creator><pubDate>Sun, 11 Jan 2004 13:39:32 GMT</pubDate></item><item><title><![CDATA[Reply to Windows CE.NET for XBOX on Fri, 09 Jan 2004 00:33:27 GMT]]></title><description><![CDATA[<p><i><b>This post is being processed/translated. The original version will be shown:</b></i></p><p dir="auto">Bueno, y eso ¿qué quiere decir exactamente?<br />
¿Que se le podrá instalar un windows a la xbox sin necesidad de ""apaños""?<br />
¿Seria como XBOX + CHIP + LINUX?</p>
]]></description><link>https://foro.hardlimit.com/en/post/229555</link><guid isPermaLink="true">https://foro.hardlimit.com/en/post/229555</guid><dc:creator><![CDATA[Sheu_ron]]></dc:creator><pubDate>Fri, 09 Jan 2004 00:33:27 GMT</pubDate></item></channel></rss>