<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Super Nintendo controller]]></title><description><![CDATA[<p><i><b>This post is being processed/translated. The original version will be shown:</b></i></p><p dir="auto">Buenas<br />
Tengo una suepernintendo por ahi tirada, y el otro dia mira haber si podia adaptar el mando para poder enchufarlo al pc. Alguien me puede echar una mano? supongo q habra algun esquema por ahi o algo por el estilo.</p>
<p dir="auto">Muchas gracias <img src="https://foro.hardlimit.com/en/assets/plugins/nodebb-plugin-emoji/emoji/android/1f609.png?v=11392bd8dbb" class="not-responsive emoji emoji-android emoji--wink" style="height:23px;width:auto;vertical-align:middle" title=";)" alt="😉" /></p>
]]></description><link>https://foro.hardlimit.com/en/topic/9146/mando-de-supernintendo</link><generator>RSS for Node</generator><lastBuildDate>Sun, 05 Apr 2026 23:53:36 GMT</lastBuildDate><atom:link href="https://foro.hardlimit.com/en/topic/9146.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 22 Dec 2002 12:35:20 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Super Nintendo controller on Sun, 22 Dec 2002 14:57:58 GMT]]></title><description><![CDATA[<p><i><b>This post is being processed/translated. The original version will be shown:</b></i></p><p dir="auto">Aqui tienes uno:</p>
<p dir="auto"><a href="http://www.emulatronia.com/reportajes/directpad/snes/index.htm" rel="nofollow ugc">http://www.emulatronia.com/reportajes/directpad/snes/index.htm</a></p>
]]></description><link>https://foro.hardlimit.com/en/post/128326</link><guid isPermaLink="true">https://foro.hardlimit.com/en/post/128326</guid><dc:creator><![CDATA[lerd]]></dc:creator><pubDate>Sun, 22 Dec 2002 14:57:58 GMT</pubDate></item></channel></rss>