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    [Dilema] HD4850 512MB DDR3 Vs GTX240 1GB DDR5

    Programado Fijo Cerrado Movido Tarjetas Gráficas
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    • C Desconectado
      Cid111
      Última edición por

      Hello, I have a newbie question, it turns out that while I wait for the prices to drop a friend has lent me an ATI card a 4850 it's a bit old but it has 512mb ddr3 at 512 bus and here's my dilemma, my card the gtx 240 has 1gb ddr5 at 128 bus, to get a resolution of 1080 and be able to run games, which one is better until the prices drop?

      I don't know, what is more necessary for games if the bus or the graphics memory... if someone could enlighten me I would appreciate it

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      • lforosL Desconectado
        lforos Veteranos HL
        Última edición por

        The most necessary thing for gaming is … the graphics processor. ? The memory is faster in the 240, but a 4 times larger bus implies 4 times greater data throughput in one cycle, so the theoretical speed difference is lost.

        The processor of the 4850 is quite better than the 240. If I have not made a mistake in the specifications, we compare 96 SPU, 32 TAU and 8 ROP of the 240 with 800 SPU, 40 TAU and 16 ROP of the 4850. Undoubtedly better the second one, although in consumption it is surely more greedy for watts...

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        • C Desconectado
          Cid111 @lforos
          Última edición por

          Well, seeing the specs like that, it seems like a silly question... I didn't know where to look when making the choice.

          By the way, is SPU (processing system?), TAU and ROP (clock time?)?

          Thanks for the answer. ?

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          • lforosL Desconectado
            lforos Veteranos HL @Cid111
            Última edición por

            Don't worry. It's just that these specifications are sometimes difficult to find. Just try to explain that the size of the video memory and its speed sometimes confuses, because with a bad GPU little can a wonderful memory do.

            The acronyms are:

            SPU - Stream Processor Unit - are the units that are in charge of the hard part of the process (rendering). Although the difference is brutal in number, it also doesn't result in much in process because nvidia and ati have different concepts.

            TAU - Texture Address Unit - are in charge of assigning and placing the textures managing their location and scaling.

            ROP - Raster Operator - do the final part of the process (anti-aliasing, compression, etc.) and pour the final output into the buffer.

            Having more units doesn't necessarily imply better performance, but in general it does.

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              Cid111 @lforos
              Última edición por

              Thank you very much, I'll take note of it. Another thing, as expected in a recycled heatsink, it has a damaged pin and I must also add that I didn't expect a connection like this with staples, I expected a screw from the back of the plate. Like in some other heatsinks, I'm not sure if I explained myself well.

              Any solution?

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              • TecnhoT Desconectado
                Tecnho Veteranos HL @Cid111
                Última edición por

                Clips? or plastic anchors like those on intel heatsinks that come standard. What an assembler.

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                  Cid111 @Tecnho
                  Última edición por

                  I'm sorry for expressing myself like this, but I don't know what the technical term is. The hook it comes with has the same effect as a screw and a plastic dowel. You fit it into the hole and when you push the plastic envelope, the white part you've fitted expands, preventing it from being able to go back once it's hooked (I think it's like the Intel ones in the series) and the one I'm referring to is a metal X that goes behind the plate that has a thread at each end of the X, on the other side where the heatsink is, there are 4 screws that will screw into each end of the X located behind the plate, when tightened it presses against the micro and its support.

                  The scythe mugen I think has the intel one (if I've got the description right) and one of the white prongs has had a small ridge that fixes it peeled off, so I have some play that scares me...

                  and here's my question, is there a fix? or have I lost a possible quality heatsink...

                  I hope I've made myself understood and forgive my lack of expression...

                  P.D: I think I've strayed from the original post... I'll edit it in the heatsink post before I get scolded, or can I delete it from here?

                  Thanks anyway

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                  • FassouF Desconectado
                    Fassou MODERADOR @Cid111
                    Última edición por

                    The best way to know how damaged it is is with a picture, but if the heatsink moves it's better to change the damaged leg, or at least reinforce it.

                    Salu2!

                    PD: Don't worry, you can continue in your post with this topic, but when you change topics it's better to open a new post, unless they are related.

                    Intel i5 3570k / ASRock Z77 Extreme 4 / G.Skill F3-12800CL9D-8GBRL / Sapphire HD5850 / Samsung HD103UJ / TR TrueSpirit / NZXT Source 210 / OCZ ZS550W
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                    • C Desconectado
                      Cid111 @Fassou
                      Última edición por

                      ok thanks ?

                      If each paw is anchored with a white part, when you insert the plunger so that two tabs of the white part open and prevent retraction, one of those two tabs is the one that is missing (that is, the taco, because half of it is missing). I don't know if it can be seen in the photo.

                      ugh.. the photo… emm I'll try again now

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