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    IJCCRL Chess GUI

    Programado Fijo Cerrado Movido Juegos
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    • jordiquiJ Desconectado
      jordiqui Veteranos HL
      Última edición por

      IjccrlChessGui is an open and modern framework for engine tournaments + live streaming channel inspired by the historical concept «ChessGUI»:
      run engine games locally and stream them in real time to a website.

      The ultimate goal is to offer a practical, reproducible and open source alternative to the closed «ChessGUI style» streaming stacks used by the main engine leagues, but adapted to the IJCCRL ecosystem (tests, rating lists and live events).

      ( Brief description of the open source project. I leave the Thread as the center of operations of the application: https://github.com/jordiqui/IjccrlChessGui )

      Cluster MPI de tres nodos formado por tres SERVIDORRES HP PROLIANT DL360P 1U 2X E5-2680V2 CPU'S, 20 cores, 40 hilos a una frecuencia base de 2,8GHz. 192 GB de memoria RAM DDR3 ECC (8 x módulos de16 GB 800Mhz)´+ 1U 2X E5.-2697 V2 a una frecuencia base de 2,8 Ghz 192 GB de Ram ECC (8 módulos de 16 Gb 800 mhz) 24 Cores 48 hilos ( 44c/88T)+ 1u 2xE5 2603v2 con una frecuencia base de 1,9ghz 64 Gb DDR3 ecc (4x módulos de 16)

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      • jordiquiJ Desconectado
        jordiqui Veteranos HL
        Última edición por

        After the break for the holidays. I'm getting back to this, although I've already checked that it works via cli, the visual layer is missing, there's a bottleneck in which gtp and I are stuck. The order it uses is: 1. tlcs (server.ini configured with the correct paths, we'll delve into this later) 2. wireguard configured correctly 3. Run tlcs. 4. Start the tournament from the framework (the tlcs console receives the tournament data, in the case of winboard it's a debug file that adds the data) 5. From the vps, run node-tlcv and then we already have tlcs and node connected, then the web viewer retransmits the tournament in real time. In our framework, we've taken this idea, but we've created the app from the chessgui framework (ccrl.live retransmits with this framework and the same system) and it's not a.debug file but a txt. The issue is that the tournaments do work, but we can't get the tlcs client to change the board, although the.txt file does record the moves and node-tlcv from the vps connects as with winboard, to tlcs. As although it's the plus version, it's still gpt at the biggest plagiarism ever created, it makes mistakes and can leave a space, add an incorrect character in the code and we have to keep debugging and debugging, but without managing to retransmit as we did with winboard. Why I didn't use winboard, because it only allows you to launch a game between two chess engines, not a tournament. In any case, I take this opportunity to wish everyone a happy new year again and we'll move on to programming issues when the holidays are over. Hugs, comrades.

        Cluster MPI de tres nodos formado por tres SERVIDORRES HP PROLIANT DL360P 1U 2X E5-2680V2 CPU'S, 20 cores, 40 hilos a una frecuencia base de 2,8GHz. 192 GB de memoria RAM DDR3 ECC (8 x módulos de16 GB 800Mhz)´+ 1U 2X E5.-2697 V2 a una frecuencia base de 2,8 Ghz 192 GB de Ram ECC (8 módulos de 16 Gb 800 mhz) 24 Cores 48 hilos ( 44c/88T)+ 1u 2xE5 2603v2 con una frecuencia base de 1,9ghz 64 Gb DDR3 ecc (4x módulos de 16)

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