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    [CAD] Comparison nVIDIA Quadro Vs AMD FirePro

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    • FassouF Desconectado
      Fassou MODERADOR
      Última edición por

      Here is the link to the tests carried out on XBit Labs comparing the latest professional graphics card design architectures.

      When someone asks, you already know;D

      Cheers!

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      • YorusY Desconectado
        Yorus Veteranos HL
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        For me, the ultimate test would be one that also included non-professional graphics, both for CAD and 2D graphic design and video editing, because I always doubt whether it's worth sometimes going for a Quadro or FirePro when the budget doesn't allow for much extravagance.

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        • cobitoC Desconectado
          cobito Administrador @Yorus
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          A very interesting comparison. I agree that we should include consumption graphs to compare.

          However, for professional use, I would not hesitate: a Quadro or FirePro by far, even if the performance/price ratio is disproportionate.

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          • amd125A Desconectado
            amd125 Veteranos HL @Yorus
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            @Yorus:

            For me the ultimate test would be one that also included non-professional graphics, both for CAD and for 2D graphic design and video editing, because I always doubt whether it's worth sometimes going for a Quadro or FirePro when the budget doesn't allow for many frills.

            +1 I feel the same way, because I remember the era of Nvidia's 5900s, I think the professional ones weren't very different from the ones for gaming. The same goes for a decent gaming graphics card, you can achieve similar results, like with micros, which in the Socket 939 era, Opterons were very common among OC enthusiasts, for example.

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            • cobitoC Desconectado
              cobito Administrador @amd125
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              @amd125:

              +1 I feel the same way, because I remember the era of Nvidia's 5900s, I think the professional ones weren't very different from the gaming ones. The same goes for a decent gaming graphics card, you can achieve similar results, like with computers, where in the Socket 939 era, Opterons were very common among overclocking enthusiasts, for example.

              It's not just a matter of performance, but of functionality. For example, in 3DS, with a normal graphics card, when you move the scene, the textures disappear and only the vector graphics remain. With Quadro and FireGL, this doesn't happen.

              For those who use these programs sporadically, like students or as a hobby, it's silly, but for those who dedicate themselves to this, it ends up being important. It's not just a work tool, and the more ergonomic it is, the more bearable the work becomes.

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