-
Hello everyone again...
I'm FULLY into Lost Alpha.
I'm going through the X10 Laboratory, I've already completed many side quests, I've mentioned more than once that I don't like to leave things unfinished, but even so, I'm progressing quite quickly.
I already have the Exoskeleton, an HK G37 rifle as my main weapon and an Obokan as a secondary, in addition to a modern pistol with a silencer. All of this improved, of course.
The thing about carrying two rifles with sights and one of them silenced (the HK), is because depending on the area you move through, there is more ammunition of one type or another, which is basically what I'm collecting...
I also move around in vehicles, and in fact the trunk is VERY useful for transporting fuel canisters, ammunition and such...
Surely patch 4 will improve the "upgrades" of the weapons and such, because unlike the original games, you can hardly improve the objects.
By the way, Lost Alpha is definitely a SoC with the CoP engine. In fact, and although I haven't been able to use it yet (I don't know what it's for), I even have the basic calibration tools, etc...
It is certainly much more complete than the SoC in terms of maps and such. I'm enjoying it like a dog XD
In fact, one of the things I missed the most from SoC was the vehicle aspect for long journeys and now it's a pleasure to be able to move quickly.
I'm eager to get a BTR, which according to videos on YouTube, can even shoot :mad:
-
If you figure out how to fire with the BTR, let me know, I couldn't do it ;D
And about the YouTube videos, I think they are versions with additional MOD's, because in the ones I saw, the vehicle controls were different, and the driver's position, too.
Regarding wearing the Exo-skeleton, I think it ends up being mandatory if you want to carry some weight, because in this version, we don't have the artifact that increases carrying capacity


And be careful about leaving the car loaded with gifts, because if it explodes you'll be left with nothing.
Bye! Gamer!
PD: Well where a Gauss Rifle is concerned

-
I think I'll give it another chance, you've convinced me XP I like the BTR thing
-
I think I'm going to download it in 3…2...1.. downloading... I'll tell you later because I don't have much free time, but I hope to give it a good go in a few days :wall:
-
I'm already going to the X7 lab (the one that deactivates earthquakes). I've bought two different exoskeletons from the Barman, in addition to the FT200M rifle, which is VERY good, not as efficient as the Gauss, but well...The idea is to have a Gauss as a sniper rifle and the FT200M for short distances, so at least I enjoyed myself in the previous games, I haven't seen the Gauss in the stores in my neighborhood yet

Those exoskeletons, well, with patience I will keep taking them to improve to see if with any of them I can run, since with the one I have, it improves night vision and resistance to radiation or impacts, but the many options they had to improve in previous games don't appear, among them, the one of improved shock absorbers (ability to run, let's say).
Anyway, this is improving by the moment. It's VERY long and addictive. The best WITHOUT A DOUBT for me, since it combines all the best of the previous ones.
Surely with patch 4 the issue of improvements in weaponry and suits will be fixed, but I'm not willing to start again from the beginning, for now... :ugly:
-

There are special upgrades, which can only be obtained by completing certain missions, but I think the ability to run with the exoskeleton is not available... yet.
Salu2! Jugón!
-
;D Pues seguramente sí, lo sé :fumeta: Por cierto, ya estoy entrando en Prypiat por los túneles. Después de mejorar el FT200M, me quedo con el HK G37. Ninguno de los exos que compré tenía la opción de mejorar, PERO NINGUNA, HOYGAN!!! Es raro que siendo 5Kg más ligeros algunos de ellos, no se puedan ni mejorar en nada :ffu: -
Some objects can't be modified, like for example a shotgun that I have, but of the exoskeletons I remember that the normal one had two upgrades, which I save to buy when I need to repair the suit and save a lot of money, and the exoskeleton that is a little lighter, had the inconvenience of having lower percentages of protection, although it cost almost the same.
Salu2! Jugón!
-
¡Esta publicación está eliminada! -
That's why I say that I had made some assumptions (about exoskeletons) if with the one that is 5Kg lighter, you could run, because really with the protection it carries is more than enough (as you can store it, I usually restore if they soften my face too much, so it wouldn't be much of a problem for me that the protection was less). That's why in the end I keep and repair the one that weighs 15Kg but to which you can put the GVN of 2nd generation and the improved ballistic protection. By the way, the toolbox doesn't seem to be useful for anything, and I even have the calibration and basic boxes :llorar: I appear to be able to repair things, but then, when it comes to fixing them (FIX) it says that I'm missing something in the inventory (spare parts?). I've tried having other rifles that are the same to see and they don't get fixed like that, so it's not like in Clear Sky
-
About repairing things, I post the answer to that question on the GSC forum.
@GSC:
–-QUOTATION---
How to use the repair kit?
Can someone please tell me?
---END QUOTATION---Well, as far as I have discovered,... you pick up some AKm74 loot, shove it in, (keep it in your inventory) double click the RepKit to open it up, and tell it which one to repair or salvage.
Works three times then it dematerializes and pops off to an alternate Zone.
Doesn't work on any other weapons afaik in its current coding.
Has a very annoying habit of presenting only ONE world model aspect if chucked on the floor for a photo shoot.
None of the Devs seem interested in answering zone-shattering minutiae as this either...Salu2! Stalkers!
-
If you figure out how to fire it with the BTR, tell me, because I couldn't do it ;D
And about the videos on YouTube, I think they are versions with additional MOD's, because in the ones I saw, the vehicle controls were different, and the driver's position, too.
DONE,
The only BTR I've found that can be driven (for now) is JUST BESIDE reactor 4 of the Chernobyl Nuclear Power Plant, in the mission where you have to help a group of soldiers to finish off some Monolith thugs.
To fire with the BTR, nothing as simple as:
1º get into the APC (usually the "F" key)
2º start the BTR (usually the "B" key)
3º switch to 3rd person view (usually the F3 key)From outside the BTR you'll see how the turret moves and when you fire it, you'll see a lot of sparks.
If you stop the BTR's engine, the turret doesn't work (obvious), by the way, don't you see how much fuel it sucks, that's why I saw barrels of 25L around...
PD: Greetings from Baghdad ;D
-
The only BTR I've found that you can drive (for now) is JUST BESIDE reactor 4 at the Chernobyl Nuclear Power Plant, in the mission where you have to help a group of military personnel take down some Monolith thugs.
I did drive that BTR, but since I didn't know how to shoot :facepalm: I ended up trying to run them over or getting out and killing them using the BTR for cover

By the way, about repairing, I read that it worked when you had multiple of the same item, and the toolboxes were good for three uses, for example, having an AK-47, and getting two more, you could have one repaired. But I haven't tried it, because until they release the famous "Developer's Cut" patch, I'll skip putting in more hours :rolleyes:
See you later! Gamer!
-
Well, I've finished this S.T.A.L.K.E.R. Lost Alpha :fumeta:
To be honest, I played it by chance, looking at the forum I saw your comments. If I hadn't gone in, I wouldn't have even known it was available :ugly:
About the game, I can say that it is WITHOUT A DOUBT the best in the whole saga, even though it has some bugs to fix, it works perfectly. The bugs I mentioned before usually happen if instead of following the logical order of the missions, you get ahead at some point.
As they have commented around, it is HIGHLY RECOMMENDED to save quick games (F6) and occasionally, also the games with the option to save games, since you may have fallen into some loop or bug and the last game won't work. Auto-saves usually happen when entering an area, but it can be a pain to have to repeat a lot of things for not having had the precaution to save in between.
Some more tips in case anyone is interested (in spoiler):
! Since the last time I could repair weapons, after taking down three helicopters in the Bar area, I didn't have the option to repair again, so if you want to repair, you have to go to the bar from wherever you are.
You can repair in the tunnel downstairs in Cordon (I'm not talking about Sidorovich's bunker, I'm referring to Fox's, after completing a mission for him, he gives you a special price and repairs everything.
! You can repair at the bar of the big metal factory and during the time it is deactivated because they have suffered an attack, the one who repairs moves to one of the ships furthest north of the complex, but continues to repair. After taking down the helicopters, return to the bar.
! Remember that in addition to repairing weapons/suits, the armorer can implement improvements, and in some cases, they change to MUCH better…
! In the last stages of the game, the use of a car is mandatory, it saves a lot of time on the back and forth (what I missed in the other STALKER :llorar:
! The ideal equipment (in my humble opinion) to be well-supplied in everything is:
! Exoskeleton (because it's tough and gives you the option to carry up to 70Kg, with improved night vision and especially, protection improvement). I didn't find any, unlike other STALKER, I had to buy it by force. The first place I saw it for sale was in Army Warehouse, in the bar-shop that is underground, near the exit to Dead City in the Northwest. I also couldn't get it improved to run, something I missed, but it was the lesser of two evils.
Sack (you have to sleep occasionally)
Gauss Rifle (from the moment you have it, enemies are taken down from afar with a single shot, essential)
HK GP37 Rifle (to combine with the Gauss, in short distances and also in long distances, the best assault rifle, better with silencer and grenade launcher, precision and recoil improvements)
Obokan Rifle (I've carried it since I found the first one. It's also very good, although worse than the GP37. There isn't always Western ammunition, so sometimes you have to use the Russian rifle to be able to shoot left and right, precision and recoil improvements)
Silenced Pistol (Any model of the most modern ones is fine, I like the Walter P9M, improvements in firing rate, and toughness)
Anomalies Detector (Since you get the "Elite" model in one of the missions, they are no longer a problem).
Bandages (x15), first aid kits (x10), food (x10), drink (x10)
! Artifacts: There are of all types and colors. I usually collect them because even if I'm not going to use them all, if you sell them, they give you a lot of money (to buy ammunition when it's scarce, for example). The best ones, the ones that give you improvements without taking anything away (obviously), Quartz and Pellicle, then also the ones that give you a lot taking little away, Crescent, Electra, Ball of Twine, Snowflake and Crystal thorn. All that I was carrying at the end :troll:, even of some of them, I was carrying two :osvaisacagar:
! NEVER leave a body without checking, also pick up the weapons from the ground. You keep the ammunition and throw it away. In the corpses of the friends/enemies taken down, pick up everything that could be useful to you, ammunition (of any type, sell the one you don't use), bandages, first aid kits, flashlights or batteries, medicines, etc. In addition, you discover the locations of their hiding places where you can find everything you could need.
! By the way, there are several endings. I've seen at least two. The first one when going to see the monolith inside the Chernobyl Nuclear Power Plant, as I had more than 100,000 roubles, the ending where the ceiling falls on you. Then I loaded the game again, and instead of seeing the monolith, I went to laboratory x2 and saw the good ending of the game.
! In reality it's not an ending, you'll realize (more missions from the beginning, with everything you carry in the inventory, but more difficult). I'm at that point, the first mission is to overcome a kind of puzzle finding 4 zone codes that you must have visited and know…
Best regards and good luck, I really think it's one of the best games I've played in my whole life, immersive, addictive, complex… it has everything (or almost everything). Don't miss the opportunity to get hooked.

-
¡Esta publicación está eliminada! -
If it was yesterday, it is very likely that it was already 18 in the city where the update was made, right? Or I don't get it :ugly:
-
¡Esta publicación está eliminada! -
It seems there is movement in the project, and they have published a list of improvements already integrated.
Some say that we will see important news in the coming days, coinciding with the anniversary of its publication (25/04/2014), and the one of the Chernobyl tragedy itself (26/04/1986).
Others, however, are dedicating themselves to making the developers give birth, as you can see on this website, if you master Russian or some online translator.

Salu2! Stalkers!
-
With 37 tacos on my back it is the only game I am able to repeat once and a thousand times. Even the worst of the three parts I love.
Greetings to all.
-

