Problem with the shadow rendering distance on the Gygabite GTX650 Ti OC 2GB
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I have never uploaded any videos, in fact what I have sent you before are videos from other people not mine but what I come to say is that I do not know if it happened to me before since I did not notice, I realized 15 days after having this graphic and I have already tried with the factory drivers and with the versions of the last 2 months. In any case, if this problem has no solution as such, could we at least ensure the possible artifacts? if you need any specific capture I can put it here -
Well, it would help a lot, both with the artifacts and the LOD threshold in the games you mention, to know up to what point it affects you.Edit: The videos, I just assumed they were yours to illustrate the problem.

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Well, here are some screenshots of tomb raider and battlefield 3:
Tomb Raider (these are of LOD):
http://img580.imageshack.us/img580/4171/373q.png
http://img542.imageshack.us/img542/2368/gx2b.png
Battlefield 3 (these are of LOD and also of the flickering of textures and scratches in the shadows:
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ImageShack
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I hope they look good since I had to lower the resolution so that they would let me upload them -
Well, the LOD is visible, but as for artifacts, I haven't noticed any. What I didn't like (because it's not normal) is that if you don't lower the frequency after a while it throws an error. As for the issue of artifacts, if they appear (in the previous message there is a link with examples) they can be caused by several reasons, ranging from lack of power, high temperature, GPU / VRAM clock frequency poorly adjusted or defect in the card. If in the branch of the power supply that goes to the graphics card you only have this one connected (which is highly advisable), unless the power supply is broken you shouldn't have problems with lack of power. Likewise, if the working temperature of your graphics card is not very high and the frequencies are basically factory (except for the issue you mentioned), then we could be talking about a faulty card. I won't insist more on the issue of software and drivers, because you have already explained to me that you checked it. And this is as far as I can go. :ugly: Edit: Errors in the shading, such as flickering or striped shadows are caused (in this magnitude) by a "clipping" effect when a texture interferes with another (in this case the projection of light or shadow. However, this is not an artifact issue. -
Well, thank you very much for addressing my doubts, indeed I think that the power supply branch is only dedicated to it and the temperature does not rise above 50º so I hope that the graphics card is not broken since apart from the shadows the rest of the graphic experience is very good.
As for the underclock, it is not something that worries me especially since I have read that many users have had this problem in Windows 8 (the OS I have) and it is not something that happens with the rest of the games.Anyway, I will look around to see if I can fix the LOD, just one last question (assuming that physically the graphics card is fine, would it be worth resetting the bios?)
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If we start from the assumption that it is currently well configured, it would serve to make sure that it really is.
Have the manual for your motherboard (EliteGroup H61H2LM3 Rev1.2) on hand, particularly the section on the BIOS. -
Well, thank you very much for answering my questions. Indeed, I think the power supply branch is only dedicated to it and the temperature does not rise above 50º, so I hope the graphics card is not broken, since apart from the shadows, the rest of the graphical experience is very good.
As for underclocking, it's not something that worries me especially since I've read that many users have had this problem on Windows 8 (the OS I have) and it's not something that happens with the rest of the games.Anyway, I'll look around to see if I can fix the LOD issue. Just one last question (assuming that physically the graphics card is fine, would it help to reset the bios?)
The motherboard's bios has nothing to do with what the graphics card does. The bios recognizes the graphics card and allows it to function, but your problem is either that the game is misconfigured or that the driver or the geforce experience changed something, that's why it's not working. I would change the driver now that a beta one has come out and before installing, I would clean up the leftovers or even when installing the driver, I wouldn't install the geforce experience, I would check the correct installation box, I would put this driver to see.
that's for window 7 and 64 bits. For another system, you'll have to put another one if your system is 32 bits.
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well as my colleagues say, remove the Nvidia Experience
for example, a button
Nvidia Geforce Experience - HardLimit
regards -
I have already updated the drivers to the new beta version (thanks for letting me know).
However, the problem persists and what's more, it persists in ALL games without exception.
I had already removed GeForce Experience before creating this topic, but as I say, the problem persists.
I am still looking for a solution, although I have a question (I don't know why I'm asking if it's impossible for what I'm going to ask because of the YouTube videos...) Could it be that all this about the distance of the shadows was caused by some kind of damage when I did the overclocking as I explained before? I'm asking because I've seen that when increasing the mesh quality, the distance increases but it stays at what would be the graphics at the minimum of a PC without this problem. Anyway, if you can help, thank you. -
I have already updated the drivers to the new beta version (thanks for letting me know).
However, the problem persists and what's more, it persists in ALL games without exception.
I had already removed GeForce Experience before creating this topic, but as I say, the problem persists.
I am still looking for a solution, although I have a question (I don't know why I'm asking if it's impossible to ask based on the YouTube videos, but...) Could it be that all this shadow distance thing was caused by some kind of damage when I did the overclocking as I explained before? I'm asking because I've seen that when you increase the mesh quality, the distance increases but it stays at what would be the graphics at the minimum of a PC without this problem. Anyway, if you can help, thanks.I don't think the OC would cause that, the normal thing is artifact, freeze and when you restart it goes back to its stock state, maybe it's damaged, if you use the warranty don't say anything about the OC, just say that the card doesn't represent scenes well.
You can even take advantage of this to change it for another one by putting a little money, something more powerful, the 660 was recently at 165€ if they deduct what you have for your card, you might be interested, it should perform much better in BF3, although depending on where you buy it.
regards